Kasey broekema

Elysium: Body, duration, Environment

work samples

Stamina (2025) was a ballet rave built around perfection and losing control. The videos held the body in motion: continuous, slightly blurred, never fully landing, while the stills caught moments that almost disappear as they happen.


This early exploration of ephemeral movement and the sensory presence of bodies in space laid the groundwork for the immersive tactility central to Elysium.

This is a point in my curatorial and director process where I started paying attention to weight, contact, and how movement can be felt rather than seen.


These experiments with perception and embodiment directly inform the relational dynamics between dancers, audience, and environment in Elysium.

Collaborators: Nick Brito and Shannon Harkins

Heaven was a dance film exploring suspension, softness, and the threshold between control and release.


The investigation of subtle tension and the body's edge here continues into Elysium, shaping how audiences experience the fluidity of presence.


Collaborators: Gabi Broekema, Lily Cosgrove, Sade Murray

Microwave in the bath was a more experimental video centered on repetition and internal rhythm, examining how duration transforms familiarity into something unstable and newly felt.


This study of durational perception reinforces Elysium's engagement with time, attention, and the shifting awareness of the body.


Collaborators: Gabi Broekema

Momentum was filmed in a church, the space holds a quiet weight... The work leans into the sense of sacredness, letting gesture, sound, and stillness build something closer to a shared ritual than a performance.


Momentum's attention to spatial resonance and shared atmosphere directly informs Elysium's immersive environment.


Collaborators: Nick Brito, Lauren Barette, Sarai Daniels, Megan Eng, Kelsey Kushnir, Kyra Lin, Mattie McGarey, Mara Neary, Audrey Petit, Jacob Powers, Rachel Tiedemann, Asia Yiu

These excerpts document a live, immersive performance from a 360 perspective, where audience and dancers occupy the same space.


While this environment marked an initial exploration of immersive work, Elysium extends this concept further: deepening the relationship between movement, audience behavior, and spatial dynamics. The audience becomes co-creator, a principle central to the tactile experience Elysium amplifies.


Videography and Photography: Esther Health. Sponsored by Monet's Garden: Immersive Experience and Mast Market.

Pulse was an experimental performance structured as a dialogue between dancers and a live improvised music set. Movement and sound evolve in real time, each responding to the other, creating a continuous exchange shaped by rhythm, timing, and presence.


This interplay between responsiveness and sensation informs Elysium's approach to embodied communication across bodies and time.


Collaborators: Stella Milinich, John Crim, Colton Dance

These two images, drawn from separate projects, capture moments of blur, motion, and suspended gesture. Together, they reflect an ongoing exploration of tactility... how movement can be felt through softness, distortion, and the loss of fixed form.


While Elysium is still in its earliest stages, it emerges from a nearly decade-long exploration of movement, space, and sensory perception. Every previous work, from blurred gesture to durational performance, from sacred stillness to live improvisation... has been building toward this project. This residency would provide the time, space, and support to fully realize a vision that has been decades in the making, translating my ongoing investigations into a fully tactile, realized experience that invites audiences to inhabit movement and a shared, living phenomenon.


Collaborators: Gabi Broekema, John Crim, Caitlin Rogers, Sade Murray

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